
The Gelgoog was guarding this piece of equipment. But other than that there's not much to it. the Mirrors are immune to Beam attacks, and the Barrier Gelgoog is immune to melee attacks so you more or less have to concentrate on one enemy at a time. A similar scene will play if you walk out of the dungeon instead of use an SOS flare or Escape technique where Katz will say he's leaving to get resupplied. I can't wait to get my hands on one of those.Īnyway, time to use escape to get back to the beginning so I can take the right path this time.Īnytime you re-enter the dungeon, a little scene will play. The other chest contained 7 Rick Dias Data.

This was the only notable battle, since the Shot Killer is completely invulnerable to Ranged attacks.

That means that this is the way towards the boss.īehind those yellow encounters is some treasure that I want. Tremmie destroys the Gyan Lancer while the others deal with the normal Gyans.Īfter defeating that Miniboss, a cutscene plays. Miniboss time! These guys can cause you some trouble if you take them lightly. The last fight in the gauntlet is a trio of Gyans. Hyper Charge is a stronger version of Power Charge. Make sure you have at least one person immune to Short Circuit on the front line.Īwesome! Shield techniques will both cure the status effect, and render them immune to it for the rest of the battle.Īfter winning that fight, Rezner learned a new Boost. Hope you stocked up on Coolant and Fuses!īecause you will need them.

Arctic leaders can cause Short Circuit with THEIR melee weapon. Gouf Customs are a pain because their melee weapon can inflict Overheat. The area past the crashed Gaw is a gauntlet of yellow encounters. I hate it when dungeons branch off at the beginning, because I never know which way leads to treasure, and which way leads to the boss.Ī few of the enemies here are the same as the ones we encountered during the attack on Eisengrad. The Eisengrad Army begins it's march towards the Dark Alliance's base.
